A few times a semester (fancy talk for “a third of a year”), our radio classes at the University of Sunderland feature guest lecturers, usually people who are active in the creative industries. Our last: Mike Duddy, who recently shared a boom-handling session with our students.
But last week’s session excited me a lot. And I mean a lot.
Mike Pinchin designs video games. I remember a lecture with him back when I was a student, from 2010. He’d recreated the university campus, and had Daleks patrolling the media building. Since then, he’s been making money from releasing his own games on mobile platforms. He designs the characters, the aesthetics, the sound… And he joined our class to show us just how important sound is to enhance the immersive experience. “There are people doing all kinds of awesome sound design in video games – whether they’re actual video games or interactive experiences.”
Continue reading “99% Extra – Mike Pinchin, Video-Game Designer”
Click here to listen to Episode 12 of 99% Perspiration
Advice from two employees of Eutechnyx, a videogame production company based in Gateshead, UK. Luke Withington is a games programmer, and Erin Turnbull is a HR manager. They’ve got tons of advice if you’re interested in working in videogame design, or programming – and they also offer an awesome sounding graduate scheme, Level Up.
And a brief clip of my gold award-winning radio drama, “SeaBurn“. In the podcast you’ll hear it had made “finalist” but since recording the podcast before leaving for the Big Apple, I took the gold award in the New York Festivals World’s Best Radio Programs awards for “Best Student Drama Program”.
The music this week comes from John Carl Toth – an incredible music composer from Tennessee, who specialises in creating soundtracks.
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Until next time,
Stay productive, stay awesome!