A few times a semester (fancy talk for “a third of a year”), our radio classes at the University of Sunderland feature guest lecturers, usually people who are active in the creative industries. Our last: Mike Duddy, who recently shared a boom-handling session with our students.
But last week’s session excited me a lot. And I mean a lot.
Mike Pinchin designs video games. I remember a lecture with him back when I was a student, from 2010. He’d recreated the university campus, and had Daleks patrolling the media building. Since then, he’s been making money from releasing his own games on mobile platforms. He designs the characters, the aesthetics, the sound… And he joined our class to show us just how important sound is to enhance the immersive experience. “There are people doing all kinds of awesome sound design in video games – whether they’re actual video games or interactive experiences.”